DESIGNING ONLINE GAMES (KAHOOT)
The students of the 6th grade were introduced to Kahoot platform and played several games.
Later with the help of their teachers and English teacher decided to create their own games. The first game “at the supermarket” involved newly acquired vocabulary from the English class concerning food items and packaging. The second “Art” involved geography, history and art knowledge, the third ‘Wise guys” involved geography, physics and history.
In May the games were presented to and played by the visitors students of our partner countries
CREATING ESL DICTIONARY
Students revised and created a dictionary, which could be used as an indispensable resource of words related to Stop ESL program. The mere act of flipping through its pages and discovering the meaning of a word opens up a new world bursting with unexpected learning experiences for students about Early School Leaving.
CREATING THE LOGO-5th grade
The children were asked to think about the positive feelings created to them by attending school. They all agreed that they are happy for different reasons. Then the teacher asked them to think how they would feel if they could not attend school. They tried to picture both situations in drawings in order to form the projects logo.
CREATING AN ERASMUS SPACE & LIBRARY IN OUR SCHOOL
Designing an Erasmus library in our school, students had the opportunity to be informed about our project and shared their ideas through an effective learning environment.